12/6/2023 0 Comments Dragon city new elementsTo delve into a bit of speculative territory: the above versatility of attack form, combined with the speculative mobility/trickery options, might result in an overall level of damage output that I think will be competitive with martials without overshadowing them. I'm also hoping to see the metal element follow the general analysis of the blog post and give a moderate amount of mobility and trickery for a very versatile or dynamic melee kineticist build. With the recently spoiled option to add Con + Str to melee kineticist strikes but switch to ranged at-will for only the cost of str in that equation (or even go to 1 action at only the cost of con!) I see a lot of versatility in getting damage "on the board" no matter what the circumstances the kineticist finds themselves in are. I'm still considering whether to mix some fire in there and go full forge-smith stereotype and feel like it's gonna depend on how delicious the metal junction is. Can't wait to play a dwarven metal kineticist. Plus, as an added treat, there's one hybrid impulse. It goes from 6 possibilities to 15, it's available at first level, it's tight enough thematically to make character concepts easy to come up with, it opens up enough impulses to never run out, and the four junctures it still gets mean there's enough to take two for each element. Oh yeah, two elements feels perfect for me. + It means the people who do have a ton of character ideas for it means that it will work for them. but the fact that it does look mechanically fun means that maybe one day I will change my mind if the right concept comes to me. I personally prefer the idea of specialization with 1 or maybe up to 3 based on a fun theme or concept, the more stacked on gets a bit conceptually unwieldy unless if I wanted to go for the Avatar vibe. Pixierose wrote: This may sound weird, but I doubt I will ever play a kineticist that goes for all 6 elements but I am really happy that it looks like they balanced specialized generalist really well.
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